Reloade
Navigation
  • Home
  • About
  • Blog
  • Search
  • Home
  • About
  • Blog
  • Search

Digital Experiences

Google’s new design language for Android

In Best Practice, Digital Experiences, Experience Design by Fredy Ore30 June 2014

Wired reports on Google’s new design language for Android

TED video of Steven Johnson: Where good ideas come from

In Digital Culture, Digital Experiences by Fredy Ore23 September 2010

People often credit their ideas to individual “Eureka!” moments. But Steven Johnson shows how history tells a different story. His fascinating tour takes us from the “liquid networks” of London’s …

A quote from Bill Moggridge’s book Designing Interactions

In Digital Experiences, Digital Leaders, Experience Design by Fredy Ore8 December 2006

Artists and designers are trained to use the language of explicit meanings to a rich communicative element over and above direct functional communication. If we only design with the function …

My Presentation on Digital UK from EuroIA 2006

In Design, Digital, Digital Culture, Digital Experiences by Fredy Ore1 November 2006

I’ve uploaded my powerpoint slides on the UK’s Digital Television Switchover from EuroIA in Berlin earlier this year onto Slideshare. This years theme focused on ‘Building Our Practice’ and was …

Barry Schwartz and The Paradox of Choice

In Book, Digital Experiences, Experience Design, Science by Fredy Ore22 January 2005

Mark Hurst has written an informative summary of his conversation with Barry Schwartz, author of The Paradox of Choice, a new book which discusses excessive choice, choice overload, anxiety, and …

The W3C SSML becomes a W3C Recommendation

In Audio, Digital Experiences, Engineering, Technology by Fredy Ore12 September 2004

The W3C Speech Synthesis Markup Language (SSML) has become a W3C Recommendation on 7 September 2004. This standard, aims to enable access to the Web using spoken interaction as an …

Interview with Greg Joswiak on how AirTunes works

In Audio, Digital Experiences, Music by Fredy Ore14 June 2004

Cafedave posted a link to a Macworld article that briefly explains how AirTunes works. It is an interview with Greg Joswiak, Apple’s Vice President of Hardware Product Marketing. There are …

What is Fitts law? and its relation to HCI

In Design, Digital Experiences, Experience Design by Fredy Ore22 July 2003

Here is a PDF document based on the research by Shumin Zhai, an IBM Research Staff Member, which extends the law developed by Fitts in 1954. Fitts Law is a …

Sony’s new online digital streaming service called Screenblast

In Digital Experiences, Television by Fredy Ore26 June 2001

The New York Times reports that Sony is launching a new product, aimed at 18 to 24 year-old high-speed broadband users and early adopters, called Screenblast. Screenblast will be an …

Tomato Interactive, Interfaces & Golan Levin

In Digital, Digital Experiences, Technology, Visualization by Fredy Ore22 May 2001

Talking of Tomato Interactive and interactive interfaces, here is Golan Levin’s homepage, http://acg.media.mit.edu/people/golan which contains his thesis work in interactive environments : “Real-Time Systems for Fluid Abstract Expression: Painterly Interfaces …

  • Page 3 of 3
  • ←
  • 1
  • 2
  • 3
© 2025 Reloade

All referenced material is owned by their respective companies and authors. All opinions are my own and not of my employers.

XLinkedInInstagram
Cookies are used on this website to ensure you have the best possible experience. By continuing you accept the use of cookies.Got it.