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Digital Experiences

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Interaction Design today, a short documentary

In Design, Digital Culture, Digital Experiences, Experience Design by Fredy Ore5 March 2016

Every year, IxDA’s Interaction Awards assembles a diverse group of design practitioners from all around the world to select exemplary projects in six impact-based categories from among a community peer-reviewed …

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It’s Not the Interface that Makes the Experience

In Design, Digital Experiences, Engineering, Experience Design, Technology by Fredy Ore5 February 2016

Dave Malouf adds to the recent discussion on Experience Design with a Medium post titled – It’s not the interface that makes the experience. There has been a lot of …

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A new banking App that Nudges you

In Design, Digital Culture, Digital Experiences, Disruption, Experience Design, Financial Services by Fredy Ore20 January 2016

HSBC are the first bank to provide an app that combines ‘nudge theory’ with customer data. The app alerts customers on their spending habits such as how much was spent …

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Amazon relaunches Dash with an IOT Button

In Digital Experiences, Experience Design, Product & Service Design by Fredy Ore31 March 2015

Amazon has launched a redesign of the original Dash (which was a scan and point/click device) with a button version that lets you order products with a press of a …

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Enjoying the great talk by Ian Bach at IxD15

In Digital Culture, Digital Experiences, Disciplines, Disruption, Experience Design, Visualization by Fredy Ore27 March 2015

@IanBach – IanBa.ch – #IxD15 We discussed the IxD15 Ian Bach presentation last night (amongst others) at the IxDA London Movie night at the Wellcome Trust. Ian Bach @ixd15 talks …

Gallup blog series (2014) – The shifting landscapes for financial institutions

In Digital Experiences, Experience Design, Financial Services, Product & Service Design by Fredy Ore20 February 2015

I revisit this 2014 blog post titled Looking Out for Customers’ Financial Well-Being Is Table Stakes for Banks and the blog series on the shifting landscapes for financial institutions. from …

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Adding further meaning into the new Products we Design

In Digital Culture, Digital Experiences, Disruption, Experience Design, Experience Strategy by Fredy Ore5 January 2015

Happy New Year everyone & Hello 2015. After a beautiful Xmas with family in the Lake District and a few weeks away. I start the new year catching up on …

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Preserving expression, thinking & longevity within Design

In Digital Experiences, Experience Design, Product & Service Design, Visualization by Fredy Ore12 December 2014

Shane Hudson has written a nice article on 24 Ways which touches on an area I’ve been thinking a lot recently – preserving expression, longevity and thinking within Design. His …

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Daniel Kahneman at TED on Experience vs. Memory

In Digital Experiences, Experience Design, Experience Strategy by Fredy Ore10 December 2014

Daniel Kahneman, filmed at TED 2010 for his talk, The riddle of Experience vs. Memory. As designers, we often make informed decisions for inclusion (or exclusion of features, UI, content, etc) …

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Google’s new checkbox reCaptcha

In Best Practice, Digital Experiences, Experience Design by Fredy Ore3 December 2014

Google has re-introduced re-captcha, an alternative to the 2000 user dialogue challenge-response test used in computing and on the Web to determine whether or not the user is human. http://www.google.com/recaptcha/intro …

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How comics & screens work together

In Digital Culture, Digital Experiences, Experience Design by Fredy Ore21 November 2014

Opertoon and Creative Applications Network have written about a recently launched website, TimeFraming: The Art of Comics on Screen – dedicated to exploring what comics can teach about communicating creatively …

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Google’s Material design

In Design, Digital Experiences, Disciplines, Experience Design by Fredy Ore4 November 2014

Wired has written another post on Google’s Material Design, this time looking at the considerations within Interaction Design. Material design is a few things. It’s a makeover—a “sweeping, well-reasoned, and …

Mike Bostock on Scroll-based Interactions

In Digital Experiences, Experience Design, Visualization by Fredy Ore4 November 2014

Mike Bostock has written about 5 rules for effective scrolling within touch-based gestural, keyboard & other interactive storytelling and visualisations. Citing a few examples including the Apple Mac Pro site …

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Mental Model considerations within the third world

In Digital Culture, Digital Experiences by Fredy Ore3 November 2014

Hassan Baggi has written an article on Tech Crunch titled The Challenge Of Connecting The Unconnected which resurfaces the discussions for considerations within design when thinking of Mental Models for …

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Terms of Service – A graphic novel on Privacy & Big Data

In Digital Culture, Digital Experiences, Metrics by Fredy Ore3 November 2014

Michael Keller and Josh Neufeld have created a Graphic Novel titled, Terms of Service: Understanding our Role in the World of Big Data, which charts the story of Privacy and …

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All referenced material is owned by their respective companies and authors. All opinions are my own and not of my employers.

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