Cooper has shared a number of diagrams from the work in About Face 4. The slides and diagrams are shared via a Creative Commons 4.0 BY-ND license. https://web.archive.org/web/20141123031904/http://www.slideshare.net/ChrisNoessel/cooper-about-face-4-diagrams The first …
UX Matters on the Principles of Great UX Design
UX Matters have written a summary on some of the Principles of Great UX Design. The article is a summary of a panel discussion written by Janet M. Six, covering Design Principles …
Google’s Material design
Wired has written another post on Google’s Material Design, this time looking at the considerations within Interaction Design. Material design is a few things. It’s a makeover—a “sweeping, well-reasoned, and …
6 Characteristics within the Internet of Things (IOT)
Carlos Elena-Lenz from Frog has published an interesting blog post in Design Mind on 6 characteristics within the Internet of Things (IOT). By framing IoT design with these characteristics, multi-discipline …
Different kinds of Design Principles
Uday Gajendar has written about the different kinds of Design Principles. http://www.ghostinthepixel.com/?p=901 He mentions at least 4 kinds of principles: Cultural Systemic Tactical Legendary
Teehan+Lax Pixel Density Converter
Teehan+Lax have created a pixel density online calculator that tells you how to scale graphics between 4 density groups. It is useful when creating applications across different platforms & devices. …
Government Digital Service (GDS) Design Principles
The UK Government Digital Service (GDS) has published some of their Design Principles and examples of how they are being used in government. Start with needs Do less Design with data …
Innovating in the real world from IDEO’s Diego Rodriguez
Principles for innovating in the real world according to IDEO’s Diego Rodriguez should start with foundational approaches designed to help you make innovations happen. http://thenextweb.com/dd/2011/05/08/21-principles-for-innovating-in-the-real-world-from-ideos-diego-rodriguez Experience the world instead of …
Developing Design Principles by Luke Wroblewski
Following Luke Wroblewski’s 2009 Parti & The Design Sandwich talk from Interaction09 in Vancouver, he has written a summary on how to go about developing Design Principles. Update: Dave Malouf …
Clement Mok suggests – lets focus more on the Process
AGDA, the Australian Graphic Design Association, have posted a link to an article in the Communication Arts site by Clement Mok (President of AIGA, The American Institute of Graphic Art). …
A photo of early research on a project (2003)
For a few days now, my mind has been totally devoted to HCI and Interaction Design, both for a project and a post graduate subject. Here’s a view of my …
Jakob Nielsen’s 10 Usability Heuristics
The 10 Usability principles/heuristics by Dr. Jakob Nielsen: 1. The visibility of system status 2. The match between system and the real world 3. User control and freedom 4. Consistency …
Stop Design comments on public design advantages
Douglas Bowman from Stop Design comments on “Public Design” and the interesting ways in which public comments during development is helping commercial and non-commercial websites better develop, consider and design …
Fast Company on Google’s growth
Fast Company has an interesting article this week on the growth and growth of Google. One of the interesting points comments on Google’s strong focus on the User and also …
The Plumb Design Visual Thesaurus
The Plumb Design Visual Thesaurus is a language interface. The website is both an artistic exploration and a tool to explore, study, to analyse the structure of language. It displays …